Friday, October 22, 2010

Caesar III (PC GAME)

This game runs perfect on my system. I've owned it a couple years and have played through the single player campaign a few times. This is one of the games in my cycle, I play it a lot then come back to it later. And play it lots more. Caesar III puts you in the role of governor of a roman-era city. There are many things to build and city layout problems will keep your mind working.
Every structure you build in Caesar 3 has some affect on the area nearby. You will build houses, but if you want a neighborhood to be a high-tax luxury area you will have the meet many requirements. Even with every improvement in the game near a housing area you will not see development without water! And for it to be a good area, you want clean water as well. So you can go the easy way, a well, or build a reservoir and aquaduct system capable of transporting water to your citizens who may be across the map.
After that task you will have to provide food, entertainment, religious, health, security and engineering. Because some maps have very little space available for housing or not enough farmland to support a large population you will have to deal with many challenges. The variety of maps makes certain a cheap city layout won't work everywhere. Also, some structures can't be built and certain resources can't be traded on various maps.
Learning how to play the game is easy. Learning how some of it works is not. The single player career mode will be gentle with you on early maps, introducing new structures and making you learn to use them to improve your city. This is great and after the first couple maps you have plenty of options for you as governor.
Caesar 3 works like this: Each building produces some population or requires workers to run it. So you will need to allocate workers to the various job types to help your city work more effectively. A city can be stagnated by not enough workers so you must not overbuild. Once, for example, a market is built a citizen will go about patrolling the neighborhoods nearby looking for workers. When sufficient workers are found the market will be open and a market trader (walker) will begin going around to warehouses and granaries looking for luxuries/food. Then, a market seller (yet another type of walker) will go around in that same area distributing the food and luxuries to your populace. It can be challenging to achieve upper housing levels on maps because of a lack of space coupled with some minor AI problems when it comes to the way these walkers will choose their paths for getting around the map. There are many other types of walkers that will service the population as well, and if you want a good city you will be wise to learn how each affects your city.
A feature I found interesting to this game is the religion system. Your city builds temples to the gods or holds festivals to a certain god, you can earn a blessing. Ceres will make all the crops of your farms grow to full, Mars will send a spirit to watch over your city, etc. Neglected gods will get angry however and can unleash their wrath on your city. Mars may instead send a band of rebels to attack your city or Mercury may destroy all your granaries and the food stored in them. Gods can get jealous as well, so a balance must be found even if you are only seeking a certain blessing.
Not really a necessity in a game like this, but a cool feature is combat! You can build legions to defend your city or send them off on to defend the empire in areas abroad at the request of Caesar. There are 3 types of soldier in the game, legionnaries who are your standard roman soldiers, but very effective in combat. Javelineers can throw yep, javelins at the enemy and are effective support troops. Cavalry are quick and useful for reserve duty or to clean up the fleeing enemy. Troops are trained at the barracks when you have weapons stored (produce or import these), move on to the military academy for extra training, if you have one. Then move on to the fort you constructed which is intended to house one of the three types of units. Defensive walls and ballista towers can be built as well to protect your city.
Caesar 3 is colorful and fun and, while it does not have infinite replay value which I consider to be a real asset, you can still get many hours of enjoyment out of the game. A nice break from the action games that are abound in the game industry today. Buy it here.

langsung di duplikat dari:
source: carl's guide

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